F-10 Curriculum (V8)
F-10 Curriculum (V9)
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Watch an animation of the Earth rotating in space showing day and night, the equinox where locations on Earth experience close to equal hours of daytime and night-time (12 hours) and views of the Earth from above the North and South Poles. Turn an animated model of the Earth to explore how rotation is related to night and ...
Flynn helps Dodly gather information about monsters' favourite foods for Dodly's new cafe menu. Watch and learn while the two monsters research their friends' favourite foods and then display and organise this information. Will Flynn ever get fed at Cafe de Dodly?
Have you ever wondered why your face turns red when you run around? Discover what's going on under your skin when this happens, and how this helps you keep cool. See some of the clever ways that animals keep cool, too.
A collection of digital resources for primary school teachers and students to support teaching and learning from home, with a particular focus on geography, science and history. The resources were developed by Department of Education teachers from 25 Environmental and Zoo Education Centres in NSW and include Google Sites, ...
Clean up Old Bernie's Pond. See how it has become polluted and invaded by introduced species. Restore the pond by choosing actions such as planting native species and removing sources of pollution. Look at the effects of each change. Earn points to get a certificate.
This is a seasonal calendar developed by the Ngan’gi people of the Northern Territory in collaboboration with CSIRO. The resource contains an introduction, a richly illustrated calendar and related links. The introduction includes information about the people’s wish to document traditional knowledge of their Daly River ...
How do you feel about the rain? This clip explains why rain is so important to farmers. You will see how to make a rain gauge and use it to measure how much rain falls. Farmers measure rainfall so they know when to do different jobs on their farms.
Online resources for Primary teachers, parents and students to celebrate and engage with the International Year of Forests 2011. Features selected links to games, information, videos and interactive resources for the study of trees and forests and broader issues of biodiversity and sustainability.
Russell Scott, Co-Founder of multimedia design company Vortals, demonstrates some of the ways he teaches students about augmented reality, virtual reality, 2D, 3D and game design.
In this sequence of lessons students grow a plant from seed, capturing each step and decision as an algorithmic process and recording data for future learning.
This resource provides examples of ways Aboriginal and Torres Strait Islander Histories and Cultures can be integrated into Digital Technologies. Examples include 'classification and sorting data' and 'designing solutions'.
This article explores the concept of computational thinking within computer science learning and in relation to other learning areas. The authors assert that because of its focus on analysis, computational thinking is not only suitable for computation but also the development of systems-based on computation.
Nathan Alison from Digital Learning and Teaching Victoria (DLTV) explains what systems thinking is and how it is used in the context of Digital Technologies. Nathan explains what we need to consider when teaching digital systems, covering topics such as networks, hardware and software protocols, people and processes.
This resource provides activities in which students collect, represent and interpret data about the fruit and vegetables they bring to school.
In this video, Professor Tim Bell discusses helpful ways of understanding and teaching computational thinking, a key idea of the Australian Curriculum: Technologies.
This video provides an introduction to the ways in which Digital Technologies can be used to develop students' learning in the Numeracy Learning Progression.
This document presents the milestones in Faith Lutheran College's participation in the Digital Technologies in Focus project.
This PDF comprises four worksheets that allow students to observe, investigate, manipulate and program simple line-following robots (Ozobots), engaging in the computational thinking process while working with data.
This video provides an overview of computational thinking and how it can be taught in the context of other learning areas.
This report provides details of Faith Lutheran College's participation in the Digital Technologies in Focus project, including a Research question, criteria for success, data collection, resources, challenges, milestones and next steps.